AI Insights · Timothy · October 2021
Top 5 First Person Games on Android in Switzerland for Q3 2021
Discover the performance trends of the top 5 first person games on the Android platform in Switzerland during the third quarter of 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top 5 first person games on the Android platform in Switzerland showcased diverse performance trends in weekly downloads, revenue, and active users. Below, we delve into the specifics for each game.
Call of Duty: Mobile Season 8 from Activision Publishing, Inc. saw a notable increase in weekly downloads, peaking at 945 in the last week of September. The game experienced fluctuations in weekly revenue, reaching a high of around $19.9K in the week of August 23. Weekly active users exhibited a slight decline from 18.7K to 15.8K over the quarter.
Chapters: Interactive Stories by Crazy Maple Studio Dev had a steady weekly revenue, maintaining around $10K throughout the quarter. However, weekly downloads showed a downward trend, starting at 553 and ending at 371. The number of weekly active users also decreased, from 3.7K to 3.2K by the end of September.
Fishing Clash: Sport Simulator, developed by Ten Square Games, demonstrated a consistent performance in weekly revenue, peaking at approximately $9.4K in the last week of July. Weekly downloads remained relatively stable, averaging around 300 downloads per week. Weekly active users showed a slight dip, starting at 1.6K and ending at 1.5K.
Hunting Clash: Shooting Games, also from Ten Square Games, experienced a steady increase in weekly downloads, reaching 564 in the final week of September. Weekly revenue fluctuated, with a peak of around $5.4K in mid-July. The game saw an increase in weekly active users, rising from 680 to 948 over the quarter.
Minecraft by Mojang showed strong performance with a consistent increase in weekly downloads, peaking at 710 in the week of September 20. Weekly revenue remained stable, averaging around $3.4K. Weekly active users saw a gradual rise from 44.6K to 47.8K by the end of the quarter.
These insights come from Sensor Tower, where more detailed analytics and trends can be explored.